These are pictures of Houdini btw, not Maya. I've written this type of 
interface a couple times before. My best success was moving away from "nested 
splitters" and moving to a "flat" layout of a bunch of panel widgets.

This required me to handle all the dragging myself, but that was a fairly easy 
part to write. Then I could do things like drag at the intersections to move in 
both directions. Best of all it freed my layout from each panel having an 
arbitrary "depth", which will imply small restrictions on the types of splits 
you can make.


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of tabish-->
Sent: Wednesday, August 26, 2009 12:03 AM
To: [email protected]
Subject: [PyQt] split a layout in half to add a widget at runtime.


split a layout in half to add a widget at runtime.

it should work similar to split ofr Qdockwiget.
please check the image below to get an idea about it, please help me out i
am stucked.
this is before the split of the window, and please note that all the widget
are tabwidget
http://www.nabble.com/file/p25147662/maya_before.png 

http://www.nabble.com/file/p25147662/maya_after.png 
this is after the split.
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