I would like to have the rubberband selection and the moving of objects
snap to a grid.
From what I have researched the itemChange method seems to be the way
to go. I have started with replicating the default behaviour as
explained in the docu.
def itemChange(self, change, value)
print change, value
return value
With the debug info I now see that when I create a new scene item (in
my case a rectangle) that this function is visited when I create but not
when I move the item.
Can anybody help me with info or links with info about how to deal with
this method?
thanks in advance
Chris
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