Hi,
I have a function that I want to wrap in Python that has a
"std::vector<> &"argument. Is it possible to set the changes of the c++
object back to the python object? I have mapped this std::vector<> type
to a %MappedType, so I can implement %ConvertFromTypeCode and
%ConvertToTypeCode. It seems like for all ConvertFromTypeCode blocks
they create new objects, but how do I get the original Python Object
inside this block so I can change it? (I probably need to check to see
if its available first?)
Thanks,
Blaine
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