Hi,

I have a function that I want to wrap in Python that has a "std::vector<> &"argument. Is it possible to set the changes of the c++ object back to the python object? I have mapped this std::vector<> type to a %MappedType, so I can implement %ConvertFromTypeCode and %ConvertToTypeCode. It seems like for all ConvertFromTypeCode blocks they create new objects, but how do I get the original Python Object inside this block so I can change it? (I probably need to check to see if its available first?)

Thanks,

Blaine
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