Hello all,

I'd like to use the GLViewWidget to display mesh data but have additional 
widgets floating in the scene, similar to the example found here: 
[https://doc.qt.io/archives/qq/qq26-openglcanvas.html]. I'm wondering if 
anyone has gone about this before, and if there is any guidance for doing 
so. My current thinking is that I'll need to reimplement many of the 
features currently found in GLViewWidget in a class that inherits from 
QGraphicsScene rather than from QWidget, but I'd hate to duplicate that 
effort. Does anyone have any suggestions on the best way to go about this? 

Thanks,

--Zach

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