I'm using a GLViewWidget to visualize GLMeshItems in 3D inside my Python 
application and I've run into a strange bug. After upgrading all of my 
project packages, including pyqtgraph, there is some kind of erratic camera 
movement on both orbit and pan using the left mouse button. I'm only using 
this package for simple visualization and I'm not really familiar with the 
inner workings of OpenGL. Does anybody recognize what is happening here and 
how do I go back to the smooth camera movements (pan and orbit) I had 
before?

https://www.youtube.com/watch?v=MuzDCzE8j1U

The camera "jumps" seem to occur whenever the orbit is resumed after moving 
the mouse to a new location.

I've looked at the GLViewWidget opts parameters but there don't seem to be 
any settings related to the unexpected behavior.

The error started after upgrading from pyqtgraph 0.13.2 to 0.13.3. I have 
no idea what changed to break this, but downgrading to 0.13.2 resolved the 
issue.

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