Hello everyone!

The PySide buildscripts[1], a set of scripts to build a fresh PySide
sandbox from Git for testing and developing on the bleeding edge, has
gained support for Mac OS X. You can now try the latest and greatest
PySide on OS X as well, all you need is to install the Xcode tools[2]
from Apple and the Qt SDK for Mac OS X[3]. Other build dependencies
include "cmake" and "libxml2". You can get those via any of the
existing port tools (MacPorts, Fink, etc..), but the recommended way
is to use "homebrew"[4] - this is supported by the
"dependencies.osx.sh" script for installing the dependencies on Mac OS
X.

See the README file for detailed instructions on how to build PySide
using the buildscripts. The installation will be placed in
~/pkg/pyside-sandbox/ - no other files will be installed system-wide.
In order to use PySide from the sandbox, you have to source the file
"environment.sh" from the buildscripts in your current shell to set up
the required environment variables. You can add this to your
~/.profile if you always want to use the sandbox version of PySide.

Please let me know if you experience any issues.

Enjoy!
Thomas

[1] http://qt.gitorious.org/pyside/buildscripts
[2] http://developer.apple.com/tools/xcode/
[3] http://qt.nokia.com/downloads/sdk-mac-os-cpp
[4] http://mxcl.github.com/homebrew/
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