Hi, 2011/6/30 Benoît HERVIER <[email protected]>: > Before porting PySide, you need the Qt Framework on the plateform. It > know that WebOS 2.1.2 have Qt 4.6.1 and python, some have already use > python and pygame on it (thp). But i don't think someone have port > PySide yet.
Yes, on webOS, you can get Python + PyGame (it's pretty easy, because PyGame binds SDL, and SDL is officially supported in webOS). See http://thp.io/2011/webos/. As khertan said, Qt 4.6 (that means no QtQuick/QML) is in webOS, but I'm not sure if you can use it from a third party application (the framework uses Qt). Anyway, if Qt would be available as an API for end users (or if somebody ports Qt Lighthouse to use SDL + OpenGL ES, which should not be too hard - and then we can even have QML, because we would ship our own copy of Qt 4.7/4.8) then we could simply compile PySide for it. I don't see why it would not work once Qt is available. PySide on Android: I don't see a blocker - someone just has to put the pieces together. Python is there already (Py4A, SL4A) and Qt is there already (Necessitas), it just needs someone to put them together. I've created a Wiki page some time ago for some pointers, but have not gotten around to try it (lack of proper Android device is one thing, and MeeGo/Harmattan is much more interesting than Android at this time): http://developer.qt.nokia.com/wiki/Building_PySide_on_Android It's just good to know these options exist as an "escape route" for the future. For now, MeeGo Harmattan is the platform of choice, with Maemo 5 (N900) as a very affordable option to get the same PySide support with a bit less powerful hardware (as Ville mentioned). HTH. Thomas _______________________________________________ PySide mailing list [email protected] http://lists.pyside.org/listinfo/pyside
