On Sun, 2011-07-24 at 14:17 +0200, Sebastian Wiesner wrote:
> 2011/7/24 Erik Janssens <[email protected]>:
> > On Sun, 2011-07-24 at 11:00 +0200, Sebastian Wiesner wrote:
> >> 2011/7/23 Erik Janssens <[email protected]>:
> >> > Hi,
> >> >
> >> > when connecting a Python method to the
> >> > QObject.destroyed signal, it seems as
> >> > if the connected slot is only called with
> >> > one argument instead of two, this results
> >> > in :
> >> >
> >> > TypeError: destroyed_slot() takes exactly 2 arguments (1 given)
> >> > Error calling slot "destroyed_slot"
> >> >
> >> > while I would expect 2 arguments (self and
> >> > the object being destroyed).
> >> >
> >> > am I missing something or is this possibly
> >> > a bug ?
> >>
> >> The "destroyed()" signal is overloaded, so there are actually two
> >> signals "destroyed()" and "destroyed(QObject)".  You apparently
> >> connected to the former.  In order to connect to the latter, you need
> >> to explicitly choose the right signature:
> >> "obj.destroyed[QObject].connect(self.destroyed_slot)"
> >
> > You are right, choosing the right signature works.  But how do
> > you know this signal is overloaded, I cannot see this mentioned
> > in the docs ?
> 
> I don't know about the PySide documentation, but you can easily see
> that in the Qt documentation  [1].  The signature of "destroyed" is
> "QObject::destroyed(QObject *obj=0)".  The argument "obj" has a
> default value, and C++ implements default values for arguments by
> generating overloaded functions.
> 
> [1] http://doc.qt.nokia.com/latest/qobject.html#destroyed

Thank you for pointing this out, I was unaware of this
'implementation detail', it seems PyQt handles this case
different.


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