Hello Frank and Sebastian!

You are both right... Because you are discussing about different code, I guess. The tutorial indicated by Frank does not work on Mac for me (maybe, I am just to stupid to figure out how to trigger a RightMouseButtonEvent on Mac, but anyways), so I guess, Sebastian tried the code of the tutorial on Windows, where right clicks perfectly work, but they do not leave down the original button. Then I guess, Frank changed the tutorial code slightly to drag and drop with left clicks on MacOS. And there it is, the original button stays down after dragging and I think, this behaviour is platform independent, so Sebastian would get the same problem I guess... But it's not a bug of PySide or Qt, but just the normal behaviour of buttons, if you click them with the left mousebutton. They are looking "down", to repair this, simply call self.setDown(False) in the mouseMoveEvent() method. You get a changed version of the tutorial (not only dragNdrop, but also creating a new widget as Frank wanted) here:

http://pastebin.com/GMbcCWYM

Play around dragging the buttons with the left mouse button and uncomment the self.setDown() call to see Franks issue platform independent.

Lot's of "guesses" and "maybes", but could be the solution...
Aaron



I guess this is a bug in PySide, which may depend on OS. I do not have this behaviour on win xp with newest Pyside and python 26




 On 04/13/2012 10:54 AM, Frank Rueter | OHUfx wrote:
Hi everyone,

me again :)

I just implemented the tutorial on this page <http://zetcode.com/gui/pysidetutorial/dragdrop/> into my code as I needed to be able to copy QPushButtons from one widget to another via Drag&Drop. It all works great, accept for the fact that the original button that I drag becomes checked and stays checked after I drop it into the other widget. The example on the above page actually has the same problem accept it doesn't matter in that example.

The QPushButton is not set to be checkable and I've tried using setChecked( False ) on the button both in the dragEnterEvent as well as the dropEvent, but to no avail.

Any ideas how to make the button uncheck itself after it was dropped?


Cheers,
frank


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