Hi All, I try to use QQuickFramebufferObject as explain here <https://blog.qt.io/blog/2015/05/11/integrating-custom-opengl-rendering-with-qt-quick-via-qquickframebufferobject/> but it generates a segfault, unfortunately. You can see a small example on the following gist: https://gist.github.com/skoudoro/bddba019af0c0d16a19a219b50eb4067
I think one of the 3 functions of "QQuickFramebufferObject.Renderer" is not properly implemented in PySide2 and can not be overridden at the moment. - createFrameBufferObject(self, size) - render () (is called when something changes) - synchronize(self, item) (called as a result of QQuickFramebufferObject.update()) Can you confirm that this is the problem? Thank you, Serge K.
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