On Tue, Jun 13, 2006 at 11:54:54PM -0500, Brian Troutwine wrote: > > I'd like to help out with py-soy, because I think it's a neat project. How > can I do that? Where are the developer docs? Where are the goals for the > project? What's going on and how can I be a part of things?
Everything is being put on the website, obsessivly so, to make it easier for new devs to get involved and so we don't "loose stuff" between ourselves. http://www.pysoy.org/report/1 is where the tickets are. http://www.pysoy.org/wiki/API is where proposed API changes are collected (in addition to tickets) We haven't had time to articulate group techincal goals for PySoy. The group was founded on the principal that Soya wasn't a community project, and was thus only active when it's founder was, and that a community project would allow far more developers to become involved. The current goal (as I created myself, ie, maliable) is to get a 1.0 release out by the end of the month. A majority of this is API cleanup and restructuring, getting rid of the parts of Soya that are antiquated, redundant, or not well thought out. A number of the classes and functions are also being renamed (ie, soya.World == soy.Node, soya.Volume = soy.Entity). This makes sense as we'll want some degree of backwards compatability to v1.0 from v1.x, even if depreciated, so starting with a "clean" namespace now allows us to make more of a mess of it later on as things get replaced/etc and not have the API grow completely out of control. There's other goals you can find in the tickets but until they're implemented, discussed, and released, those are ideas rather than group plans. Good place to jump in is to look over the current API, find something that can be cleaned up, file a ticket for it if there isn't one already, and start making edits to Trunk. Your website login (GoofyHeadedPunk, note the capital letters) and password that you setup earlier tonight will also work for SVN commits to /trunk/pysoy Oh, I'd also like to welcome ZachMiller. He's a former Soya game developer who's porting his project to PySoy and has offered to help with Windows packaging. Don't think he's gotten on the mailing list yet, even. _______________________________________________ PySoy-Dev mailing list [EMAIL PROTECTED] http://www.pysoy.org/mailman/listinfo/pysoy-dev
