On Wed, May 09, 2007 at 06:19:11PM +0200, Wietze van der Veen wrote:
>
> I would like to try out pysoy.

Please wait 1.5-2 months, SVN will be re-open to the public after the beta-1 
release (when we'll be needing testers, public feedback, and ready to offer 
support in using it)

Because we only recently started a rewrite (moving to using a threaded model) 
there's not much to see anyway.


> By the way: I like also Soya3d as used in the games Slune, Balazar
> Brothers and Balazar, but I thought pysoy might be the future, isn't it

Soya has always looked promising but it's built using some very old 
techniques (display lists, no multitexturing, etc), lacks many features, has a 
low framerate due to running it's renderloop processing under Python, and is 
extremely time-consuming to improve (both social and technical).

PySoy is very likely "the future", but it's not "the present".  :-)

We're very liberal in welcoming new PySoy developers but users are being asked 
to wait until we're ready for the Beta release.
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