On Wed, May 09, 2007 at 06:19:11PM +0200, Wietze van der Veen wrote: > > I would like to try out pysoy.
Please wait 1.5-2 months, SVN will be re-open to the public after the beta-1 release (when we'll be needing testers, public feedback, and ready to offer support in using it) Because we only recently started a rewrite (moving to using a threaded model) there's not much to see anyway. > By the way: I like also Soya3d as used in the games Slune, Balazar > Brothers and Balazar, but I thought pysoy might be the future, isn't it Soya has always looked promising but it's built using some very old techniques (display lists, no multitexturing, etc), lacks many features, has a low framerate due to running it's renderloop processing under Python, and is extremely time-consuming to improve (both social and technical). PySoy is very likely "the future", but it's not "the present". :-) We're very liberal in welcoming new PySoy developers but users are being asked to wait until we're ready for the Beta release. _______________________________________________ PySoy-Dev mailing list [email protected] http://www.pysoy.org/mailman/listinfo/pysoy-dev
