Author: EricStein
Date: 2007-07-05 04:12:15 -0400 (Thu, 05 Jul 2007)
New Revision: 365

Added:
   trunk/pysoy/tests/collide_field.py
Log:
Test for collision activated fields.


Added: trunk/pysoy/tests/collide_field.py
===================================================================
--- trunk/pysoy/tests/collide_field.py                          (rev 0)
+++ trunk/pysoy/tests/collide_field.py  2007-07-05 08:12:15 UTC (rev 365)
@@ -0,0 +1,26 @@
+#!/usr/bin/env python
+from time import sleep
+import soy
+sce = soy.Scene()
+cam = soy.bodies.Camera(sce)
+cam.position = (0,0,13)
+py1 = soy.bodies.Pyramid(sce)
+py1.position = (-2,0,0)
+py1.shape = soy.shapes.Sphere(1)
+py1.velocity = (0,0.7,0)
+py2 = soy.bodies.Pyramid(sce)
+py2.position = (0,0,0)
+py2.shape = soy.shapes.Sphere(1)
+py2.velocity = (0,0.7,0)
+py3 = soy.bodies.Pyramid(sce)
+py3.position = (2,0,0)
+py3.shape = soy.shapes.Sphere(1)
+py3.velocity = (0,0.7,0)
+scr = soy.Screen()
+win = soy.Window(scr, size=(640,480))
+pro = soy.widgets.Projector(win, size=(640,480), camera=cam)
+m = soy.bodies.fields.Monopole(sce)
+m.position=(3,4.8,0)
+m.shape=soy.shapes.Sphere(4.4)
+m.multiplier=4
+sleep(15)


Property changes on: trunk/pysoy/tests/collide_field.py
___________________________________________________________________
Name: svn:executable
   + *

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