Author: ArcRiley Date: 2008-03-19 02:38:54 -0400 (Wed, 19 Mar 2008) New Revision: 1178
Modified: trunk/pysoy/include/gl.pxd trunk/pysoy/src/_datatypes/FaceList.pxi trunk/pysoy/src/_datatypes/MaterialList.pxi trunk/pysoy/src/_datatypes/VertexList.pxi trunk/pysoy/src/_datatypes/soy._datatypes.pxd trunk/pysoy/src/models/Mesh.pxi Log: No Ticket : * added gl.GLEW_ARB_vertex_program * renamed _renderBuffer* to _render* * removed vertex array rendering code, it's obsolete anyway Modified: trunk/pysoy/include/gl.pxd =================================================================== --- trunk/pysoy/include/gl.pxd 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/include/gl.pxd 2008-03-19 06:38:54 UTC (rev 1178) @@ -936,6 +936,7 @@ GLEW_EXT_vertex_array GLEW_EXT_fog_coord GLEW_ARB_vertex_buffer_object + GLEW_ARB_vertex_program # Data types ctypedef unsigned int GLenum Modified: trunk/pysoy/src/_datatypes/FaceList.pxi =================================================================== --- trunk/pysoy/src/_datatypes/FaceList.pxi 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/src/_datatypes/FaceList.pxi 2008-03-19 06:38:54 UTC (rev 1178) @@ -69,19 +69,12 @@ return _face - cdef void _renderArray(self, int _offset, int _length) : + cdef void _render(self, int _offset, int _length) : gl.glDrawElements (gl.GL_TRIANGLES, _length*3, - gl.GL_UNSIGNED_SHORT, self._array + _offset) - - - cdef void _renderBuffer(self, int _offset, int _length) : - gl.glDrawElements (gl.GL_TRIANGLES, _length*3, gl.GL_UNSIGNED_SHORT, (<Face*> 0) + _offset) - cdef void _renderArrayBumpPass (self, int a, int b): - pass - cdef void _renderBufferBumpPass (self, int a , int b): + cdef void _renderBumpPass (self, int a , int b): pass Modified: trunk/pysoy/src/_datatypes/MaterialList.pxi =================================================================== --- trunk/pysoy/src/_datatypes/MaterialList.pxi 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/src/_datatypes/MaterialList.pxi 2008-03-19 06:38:54 UTC (rev 1178) @@ -76,32 +76,7 @@ return _mat - cdef void _renderArray(self, void* body) : - cdef int i - cdef soy.models.Mesh _mesh - - _mesh = <soy.models.Mesh> self._mesh - if self._hasBumps : - _mesh._verts._calculateTSLV(body) - - _mesh._verts._renderArrayBumpPass() - py.PyThread_acquire_lock((<soy.models.Mesh> self._mesh)._mutex, 1) - for i from 0 <= i < self._children._current : - (<soy.materials.Material> self._children._list[i])._coreBind() - _mesh._faces._renderArray(self._ranges[i].offset, self._ranges[i].length) - (<soy.materials.Material> self._children._list[i])._coreUnBind() - py.PyThread_release_lock((<soy.models.Mesh> self._mesh)._mutex) - - _mesh._verts._renderArray() - py.PyThread_acquire_lock((<soy.models.Mesh> self._mesh)._mutex, 1) - for i from 0 <= i < self._children._current : - (<soy.materials.Material> self._children._list[i])._coreBind() - _mesh._faces._renderArray(self._ranges[i].offset, self._ranges[i].length) - (<soy.materials.Material> self._children._list[i])._coreUnBind() - py.PyThread_release_lock((<soy.models.Mesh> self._mesh)._mutex) - - - cdef void _renderBuffer(self, void* body) : + cdef void _render(self, void* body) : cdef int _i cdef soy.models.Mesh _mesh if self._children._current == 0 : @@ -115,7 +90,7 @@ _mesh._verts._createBuffer() _mesh._faces._sendUpdated() - _mesh._verts._renderBufferBumpPass() + _mesh._verts._renderBumpPass() self._children._iterStart() for _i from 0 <= _i < self._children._current : @@ -123,18 +98,18 @@ self._children._list[_i])._has_bumpmap() : (<soy.materials.Material> self._children._list[_i])._coreBindBumpPass() - _mesh._faces._renderBuffer(self._ranges[_i].offset, + _mesh._faces._render(self._ranges[_i].offset, self._ranges[_i].length) (<soy.materials.Material> self._children._list[_i])._coreUnBindBumpPass() self._children._iterDone() - _mesh._verts._renderBuffer() + _mesh._verts._render() self._children._iterStart() for _i from 0 <= _i < self._children._current : (<soy.materials.Material> self._children._list[_i])._coreBind() - _mesh._faces._renderBuffer(self._ranges[_i].offset, + _mesh._faces._render(self._ranges[_i].offset, self._ranges[_i].length) (<soy.materials.Material> self._children._list[_i])._coreUnBind() Modified: trunk/pysoy/src/_datatypes/VertexList.pxi =================================================================== --- trunk/pysoy/src/_datatypes/VertexList.pxi 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/src/_datatypes/VertexList.pxi 2008-03-19 06:38:54 UTC (rev 1178) @@ -90,14 +90,7 @@ return _vert - cdef void _renderArray(self) : - gl.glVertexPointer (3, gl.GL_FLOAT, sizeof(Vert), &self._array[0].px) - gl.glNormalPointer ( gl.GL_FLOAT, sizeof(Vert), &self._array[0].nx) - gl.glTexCoordPointer(3, gl.GL_FLOAT, sizeof(Vert), &self._array[0].tx) - gl.glFogCoordPointerEXT( gl.GL_FLOAT, 0, self._fogArray) - - - cdef void _renderBuffer(self) : + cdef void _render(self) : gl.glClientActiveTexture(gl.GL_TEXTURE1) gl.glDisableClientState(gl.GL_TEXTURE_COORD_ARRAY) gl.glClientActiveTexture(gl.GL_TEXTURE0) @@ -111,19 +104,7 @@ gl.glFogCoordPointerEXT( gl.GL_FLOAT, 0, <float*> (sizeof(Vert) * self._bufferAlloc)) - cdef void _renderArrayBumpPass (self) : - gl.glVertexPointer (3, gl.GL_FLOAT, sizeof(Vert), &self._array[0].px) - gl.glNormalPointer ( gl.GL_FLOAT, sizeof(Vert), &self._array[0].nx) - gl.glTexCoordPointer(3, gl.GL_FLOAT, sizeof(Vert), &self._array[0].tx) - gl.glFogCoordPointerEXT( gl.GL_FLOAT, 0, self._fogArray) - # - gl.glClientActiveTexture(gl.GL_TEXTURE1) - gl.glEnableClientState(gl.GL_TEXTURE_COORD_ARRAY) - gl.glTexCoordPointer(3, gl.GL_FLOAT, 0, self._tslvArray) - gl.glClientActiveTexture(gl.GL_TEXTURE0) - - - cdef void _renderBufferBumpPass (self) : + cdef void _renderBumpPass (self) : gl.glBindBufferARB (gl.GL_ARRAY_BUFFER_ARB, self._buffer) self._sendUpdated() # Modified: trunk/pysoy/src/_datatypes/soy._datatypes.pxd =================================================================== --- trunk/pysoy/src/_datatypes/soy._datatypes.pxd 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/src/_datatypes/soy._datatypes.pxd 2008-03-19 06:38:54 UTC (rev 1178) @@ -81,9 +81,10 @@ cdef Range *_ranges cdef int _rangesAlloc cdef int _hasBumps + # General C functions cdef void _allocRanges ( self, int ) - cdef void _renderArray ( self, void* ) - cdef void _renderBuffer ( self, void* ) + # WindowLoop functions + cdef void _render ( self, void* ) cdef class FaceList (Datatype) : @@ -97,10 +98,8 @@ cdef int _bufferAlloc cdef Range _updateRange cdef void _allocArray ( self, int ) - cdef void _renderArray ( self, int, int ) - cdef void _renderBuffer ( self, int, int ) - cdef void _renderArrayBumpPass ( self, int, int ) - cdef void _renderBufferBumpPass ( self, int, int ) + cdef void _render ( self, int, int ) + cdef void _renderBumpPass ( self, int, int ) cdef void _createBuffer ( self ) cdef void _sendUpdated ( self ) cdef void _flagUpdated ( self, int, int ) @@ -120,10 +119,8 @@ cdef int _bufferAlloc cdef Range _updateRange cdef void _allocArray ( self, int ) - cdef void _renderArray ( self ) - cdef void _renderBuffer ( self ) - cdef void _renderArrayBumpPass ( self ) - cdef void _renderBufferBumpPass ( self ) + cdef void _render ( self ) + cdef void _renderBumpPass ( self ) cdef void _createBuffer ( self ) cdef void _sendUpdated ( self ) cdef void _flagUpdated ( self, int ) Modified: trunk/pysoy/src/models/Mesh.pxi =================================================================== --- trunk/pysoy/src/models/Mesh.pxi 2008-03-19 05:36:38 UTC (rev 1177) +++ trunk/pysoy/src/models/Mesh.pxi 2008-03-19 06:38:54 UTC (rev 1178) @@ -126,10 +126,7 @@ cdef void _render(self, void* _body) : py.PyThread_acquire_lock(self._mutex, 1) - if gl.GLEW_ARB_vertex_buffer_object : - self._mates._renderBuffer(_body) - else : - self._mates._renderArray(_body) + self._mates._render(_body) py.PyThread_release_lock(self._mutex) # _______________________________________________ PySoy-SVN mailing list PySoy-SVN@pysoy.org http://www.pysoy.org/mailman/listinfo/pysoy-svn