Author: JonNeal
Date: 2008-07-18 23:21:49 -0400 (Fri, 18 Jul 2008)
New Revision: 1335

Modified:
   trunk/pysoy/src/scenes/Landscape.pym
Log:
Ticket #929 :
  * Added underscores that were causing the landscape mesh to not 
render.


Modified: trunk/pysoy/src/scenes/Landscape.pym
===================================================================
--- trunk/pysoy/src/scenes/Landscape.pym        2008-07-19 03:08:49 UTC (rev 
1334)
+++ trunk/pysoy/src/scenes/Landscape.pym        2008-07-19 03:21:49 UTC (rev 
1335)
@@ -115,11 +115,11 @@
     #   They're used in determining edge collapses in LOD generation below.
     #
     _deltaCols = <float*> py.PyMem_Malloc(sizeof(float) * \
-                                          self.heightmapTex._width * \
-                                          self.heightmapTex._height)
+                                          self._heightmapTex._width * \
+                                          self._heightmapTex._height)
     _deltaRows = <float*> py.PyMem_Malloc(sizeof(float) * \
-                                          self.heightmapTex._width * \
-                                          self.heightmapTex._height)
+                                          self._heightmapTex._width * \
+                                          self._heightmapTex._height)
     #
     # Calculate positions and texcoords first
     for _i from 0 <= _i < self._heightmapTex._height :
@@ -169,7 +169,7 @@
           
           # While we are in this loop, calculate the delta map for LOD
           _deltaRows[_offset] = 
self._vertArray[_offset].py-self._vertArray[_offset+1].py
-          stdio.printf("%d : %d\n", _offset, _deltaRows[_offset]);
+          stdio.printf("%d : %f\n", _offset, _deltaRows[_offset]);
         else :
           # subtract the vertices to get vectors
           _v1[0] = self._vertArray[_c].px

_______________________________________________
PySoy-SVN mailing list
PySoy-SVN@pysoy.org
http://www.pysoy.org/mailman/listinfo/pysoy-svn

Reply via email to