Paranoia 1.3 has been released!

What is it?
========

Paranoia 1.3 is a port to Python from C of the old "paranoia" console game that used to be distributed with the bsd-games package, but has long since been removed. I ported this from C to Python as an exercise in learning Python and because I was suffering a serious bout of boredom and nostalgia.

Paranoia is based on the role playing game, by the same name, that was very popular amoung a certain set during the 1980's and is making a resurgance today.

Note that this release is as identical to the oringal game as I could make it within reason. I'm not a C coder, so I may have missed some functionality, but I don't think so. If you notice any errors or have any suggestions on cleaning up the Python code, please feel free to contact me.

Where can I get it?
==============

paranoia.py and the original c code that it is based on are currently avaliable from:
http://homepage.mac.com/spkane/python/


# HISTORY
# =======
#
# 1.3 - 11 Jan 2005
# + Massive Object Oriented re-working done by: Steven Bethard
# + A few nice changes from Scott David Daniels
#
# 1.2.1 - 10 Jan 2005
# + Greatly improved next_page method based on code from Andy Gimblett - http://www.cs.swan.ac.uk/~csandy/
#
# 1.2 - 03 Jan 2005
# + Initially started porting application


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