Spineless is a generic cross-platform 3D game engine implemented in Python with Pyrex optimizations. Focus is on flexibility, clean design and ease of use, not pure speed. It's currently fully functional on Windows only, but full support for Linux and OSX is planned for the next release. Spineless is released under the BSD license.

This is the first "serious" release of Spineless, after over half a year since the first release, which was more like a quickly thrown together pre-release. Almost everything has changed in the engine (for the better), so instead of listing the changes, I invite you to visit the home page at http://spineless.sourceforge.net/ and check it out yourself.

-Jussi <[EMAIL PROTECTED]>

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