I am pleased to announce the release version 0.70 of MV3D! This release 
includes a massive amount of new features and over 70 bugfixes. The main focus 
was on usability and involved a large amount of work on tools. In 0.70, Panda3D 
support was brought up to par with animation, terrain texture splatting, and 
skydomes. One of the things we are most excited about is the Windows 
development environment installer. This is an easy installer that will quickly 
set up any Windows system to develop MV3D.

MV3D is an open source multiplayer game and virtual world framework written in 
Python which uses Twisted for networking. It encompasses a scalable server with 
dynamic load balancing, a robust set of content creation tools, and an 
extensible 3D client application. MV3D provides the foundation to build 
anything from 3D chat rooms to full MMORPGs with the goal of letting you 
concentrate on creating a unique virtual world instead of the infrastructure to 
support it.

For more information on MV3D and this or future releases, please visit the 
website at http://www.mv3d.com . The full release notes for version 0.70 are 
available online at this URL: 
http://www.mv3d.com/trac/browser/tags/mv3d-0.70/release-notes.txt . For further 
inquiries, feel free to stop by our IRC channel on irc.freenode.net #MV3D.

New screenshots of our demo world and the Composer tool:

http://www.mv3d.com/trac/screenshots/46
http://www.mv3d.com/trac/screenshots/47

Release 0.75 will be focused on bugfixing and adding full support for Linux + 
Ogre and OS X + Panda. We are currently looking for help porting and testing on 
these platforms.

Enjoy,

Mike
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