Asesh <aseshsh...@gmail.com> added the comment:

ok thanks for the replies. Actually I have python embedded in my game but now 
the real problem now is how do I differentiate from the real memory leak caused 
either by Python or by my application? Disabling memory leak check is not an 
option since it's been very helpful when debugging my C++ apps

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue13418>
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