Lita Cho added the comment:

Hey Terry,

So the reason why the tearing is a lot slower in 06/09 patch is because the 
canvas is using the turtle.ScrolledCanvas widget. Everytime the window resizes, 
it is calling a callback to `onResize` -> `adjustScrolls` to update the 
scrollbars. When I comment out that binding in turtle.py (line 358) it still 
tears, but it snaps back a lot quicker.

The main widget is already a 2x2 grid (ScrolledCanvas). I tried just returning 
the ScrolledCanvas, but that didn't work either.

I will try to ask in stackoverflow tomorrow and seeing what they say!

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Python tracker <rep...@bugs.python.org>
<http://bugs.python.org/issue21597>
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