Lita Cho added the comment: Hey Terry,
So the reason why the tearing is a lot slower in 06/09 patch is because the canvas is using the turtle.ScrolledCanvas widget. Everytime the window resizes, it is calling a callback to `onResize` -> `adjustScrolls` to update the scrollbars. When I comment out that binding in turtle.py (line 358) it still tears, but it snaps back a lot quicker. The main widget is already a 2x2 grid (ScrolledCanvas). I tried just returning the ScrolledCanvas, but that didn't work either. I will try to ask in stackoverflow tomorrow and seeing what they say! ---------- _______________________________________ Python tracker <rep...@bugs.python.org> <http://bugs.python.org/issue21597> _______________________________________ _______________________________________________ Python-bugs-list mailing list Unsubscribe: https://mail.python.org/mailman/options/python-bugs-list/archive%40mail-archive.com