Mark Dickinson <dicki...@gmail.com> added the comment:

I'm not sure this is worth worrying about. We already have a very tight error 
bound on the result: if `x` is a (positive) fraction and `y` is the closest 
float to x, (and assuming IEEE 754 binary64, round-ties-to-even, no overflow or 
underflow, etc.) then `math.sqrt(y)` will be in error by strictly less than 1 
ulp from the true value √x, so we're already faithfully rounded. (And in 
particular, if the std. dev. is exactly representable as a float, this 
guarantees that we'll get that standard deviation exactly.)

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Python tracker <rep...@bugs.python.org>
<https://bugs.python.org/issue45876>
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