klappnase <klappn...@users.sourceforge.net> added the comment: Maybe this depends on whether the dragged item is "clickable" like listbox items and buttons or not , like the Labels in the Tkdnd demo. Ok, I wrote a second patch that solves this by adding another option to dnd_start(); if this option is set to True (the default) the user gets the classic behavior, if set to False the cursor changes when the motion starts, as in the initial patch. I couldn't figure out a good name for this option, so I called it "swapcursoronclick", at least the name says what it is for ^_^
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