Terry Reedy wrote:

> I believe that at present PyGame can only work with external images that it 
> is programmed to know how to import.  My guess is that if image source 
> program X (such as PIL) described its data layout in a way that NumPy could 
> read and act on, the import/copy step could be eliminated.

I wish you all stopped using PIL as an example in this discussion;
for PIL 2, I'm moving towards an entirely opaque data model, with a 
"data view"-style client API.

</F>

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