Martin v. Löwis wrote:
> Nick Coghlan wrote:
>> Ben Finney wrote:
>>> anatoly techtonik <techto...@gmail.com> writes:
>>>
>>>> Quite an interesting question recently popped up in pygame community
>>>> that I'd like to ask to Python developers.
>>> This forum is specifically about development *of* Python.
>> Anatoly's question is actually a fair one for python-dev - we're the
>> ones that *ship* Idle, so it is legitimate to ask our reasons for
>> continuing to do so.
> 
> But he didn't - instead, he asked how many of us use it. Usage by
> committers is not (or shouldn't be) a primary criterion for including
> or not including something. Instead, usage in the community should be,
> and python-dev is indeed the wrong place to estimate that.

I took it as being a somewhat relevant leading question. If the response
had been "No, none of us use it" then the obvious follow-up question
would be "Why do you ship something that you don't consider worth using?".

I agree I was responding to a question that wasn't actually written in
the email though (and as I said in my other message, agree that it can't
be replaced without someone putting up a serious alternative for
consideration that ticks all the same boxes that IDLE currently ticks
and then offers significant improvements over and above that).

Cheers,
Nick.

-- 
Nick Coghlan   |   ncogh...@gmail.com   |   Brisbane, Australia
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