Kristján Valur Jónsson <kristjan <at> ccpgames.com> writes:
> 
> a gc.collect() cycle visits a large amount of objects that it
> won‘t release causing cache thrashing.
> 
> There is a reason we disabled ‚gc‘, and it is simply because we
> get lower cpu and smoother execution.

Could you try to enable the gc with Python trunk and report whether it does
fewer and/or shorter gc collections? The gc has been optimized a bit compared to
2.6 and earlier.

Thank you

Antoine.


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