On Thursday 11 November 2010 21:02:43 Antoine Pitrou wrote: > On Thu, 11 Nov 2010 20:44:52 +0100 > > "Martin v. Löwis" <mar...@v.loewis.de> wrote: > > > How do you support cross-platform code using bytes filenames? > > > IIRC, it has already been argued that it was an important feature. Many > > > filesystem-related utilities might prefer to handle filenames in bytes > > > form. > > > > It would be a policy decision. However, I think it is hear-say that > > filesystem-related utilities might prefer byte file names. > > One possible situation is when you receive filenames in bytes form from > an external API or tool (or even the contents of a file). If you don't > know the encoding, keeping the bytes form is obviously recommended.
I disagree with you: the filename stored in the binary content/network stream may be encoded with a different code page than the current Windows code page. The application have to decode the filename itself, the application has more information about the right encoding than Windows. Examples: - MKV video stores filenames in utf-8 - ZIP stores filenames in cp437 or utf-8 - tar stores filenames... in the locale encoding (except for PAX format which uses utf-8) - etc. Victor _______________________________________________ Python-Dev mailing list Python-Dev@python.org http://mail.python.org/mailman/listinfo/python-dev Unsubscribe: http://mail.python.org/mailman/options/python-dev/archive%40mail-archive.com