2010/12/31 <s...@pobox.com> > > >> Another example. I can totally remove the variable i, just using the > >> stack, so a debugger (or, in general, having the tracing enabled) > >> cannot even find something to change about it. > Ethan> -1 > > Ethan> Debugging is challenging enough as it is -- why would you want to > Ethan> make it even more difficult? > > <snarky> > I don't know. Maybe he wants his program to run faster. > </snarky> >
:D "Aggressive" optimizations can be enabled with explicit options, in order to leave normal "debugger-prone" code. > If you use print statements for the bulk of your debugging (many people > do), > unrolling loops doesn't affect your debugging ability. > > Skip It's a common practice. Also IDEs helps a lot, and advanced interactive shells too (such as DreamPie). Cesare
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