Hi,
I´m interested in contributing a patch to duplicate sockets between processes 
on windows.
Tha api to do this is WSADuplicateSocket/WSASocket(), as already used by dup() 
in the _socketmodule.c
Here´s what I have:

1)      Sockets have a method, duplicate(target_pid), that return a bytes 
object containing the socket info for the target process

2)      When socket(x, y, z, data) is called with this bytes object as the 
fourth argument, it is recreated from that.

What are your thoughts on this?  Also, should I try to reuse the socket.dup() 
function somehow, perhaps by giving the target pid?
Secondly, there is multiprocessing.reduction which is doing similar things for 
unix.  Does anyone familiar with it know how it goes about doing this?  Would 
it be simple to change it to use this mechanism on windows?

Kristján
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