> - By default, it should fall back to time.time if a better source is
>  not available, but there should be a flag that can disable this
>  fallback for users who really *need* a monotonic/steady time source.
As pointed out on a different thread, you don"t need this "flag" since the code 
can easily enforce the monotonic property by maintaining a static value.
This is how we worked around buggy implementations of QueryPerformanceCounter 
on windows ().
K


-----Original Message-----
From: python-dev-bounces+kristjan=ccpgames....@python.org 
[mailto:python-dev-bounces+kristjan=ccpgames....@python.org] On Behalf Of 
Nadeem Vawda
Sent: 14. mars 2012 09:47
To: Guido van Rossum
Cc: Antoine Pitrou; python-dev@python.org
Subject: Re: [Python-Dev] Drop the new time.wallclock() function?

A summary of the discussion so far, as I've understood it:

- We should have *one* monotonic/steady timer function, using the
  sources described in Victor's original post.

- By default, it should fall back to time.time if a better source is
  not available, but there should be a flag that can disable this
  fallback for users who really *need* a monotonic/steady time source.

- Proposed names for the function:
  * monotonic
  * steady_clock
  * wallclock
  * realtime

- Proposed names for the flag controlling fallback behavior:
  * strict (=False)
  * fallback (=True)
  * monotonic (=False)


For the function name, I think monotonic() and steady_clock() convey the 
purpose of the function much better than the other two; the term "wallclock" is 
actively misleading, and "realtime" seems ambiguous.

For the flag name, I'm -1 on "monotonic" -- it sounds like a flag to decide 
whether to use a monotonic time source always or never, while it actually 
decides between "always" and "sometimes". I think "strict"
is nicer than "fallback", but I'm fine with either one.

Cheers,
Nadeem
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