Hi,
We've run into an issue recently with blender3d on ms-windows where we
want to enforce the encoding is UTF-8 with the embedded python
interpreter.
(the encoding defaults to cp437).
I naively thought setting the environment variable before calling
Py_Initialize() would work, but the way python DLL loads, it gets its
own environment variables that cant be modified directly [1].
eg, _putenv("PYTHONIOENCODING=utf-8:surrogateescape");
We had bug reports by windows users not able to export files because
the stdout errors on printing paths with unsupported encoding. [2],[3]
---
Of course we could distribute blender with a bat file launcher that
sets env variables, or ask the user to set their env variable - but I
dont think this is really a good option.
I tried overriding the stderr & stdout, but this caused another bug in
a part of out code that catches exception messages from the stderr.
[4]
import sys, io
sys.stdout = io.TextIOWrapper(sys.stdout.buffer, encoding='utf-8',
errors='surrogateescape', line_buffering=True)
sys.stderr = io.TextIOWrapper(sys.stderr.buffer, encoding='utf-8',
errors='surrogateescape', line_buffering=True)
IMHO either of these solutions would be fine.
* have a PyOS_PutEnv() function, gettext has gettext_putenv() to
workaround this problem.
* manage this the same as Py_GetPythonHome(), which can be defined by
the embedding application to override the default.
Id like to know if there is some known solution to workaround this
issue, if not - would either of these would be acceptable in python
(can write up a patch if it helps)
Regards,
Campbell
---
[1]
http://stackoverflow.com/questions/5153547/environment-variables-are-different-for-dll-than-exe
[2] http://projects.blender.org/tracker/index.php?func=detail&aid=32750
[3] http://projects.blender.org/tracker/index.php?func=detail&aid=31555
[4] http://projects.blender.org/tracker/?func=detail&aid=32720
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