On Thu, 9 Jan 2014 12:55:35 +0000
Kristján Valur Jónsson <krist...@ccpgames.com> wrote:
> > If you don't "care" about the encoding, why don't you use latin1?
> > Things will roundtrip fine and work as well as under Python 2.
> 
> Because latin1 does not define all code points, giving you errors there.

>>> b = bytes(range(256))
>>> b.decode('latin1')
'\x00\x01\x02\x03\x04\x05\x06\x07\x08\t\n\x0b\x0c\r\x0e\x0f\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f
 
!"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\x7f\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f\xa0¡¢£¤¥¦§¨©ª«¬\xad®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ'

Not sure which errors you were getting?

Regards

Antoine.
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