Once the GH migration occurs I think we will take a look at Homu (it's been brought up previously).
On Sun, Jul 3, 2016, 17:35 Chris Krycho <ch...@chriskrycho.com> wrote: > The bots Mozilla runs around both Rust and Servo should make a lot of this > much lower overhead if they can be repurposed (as I believe several other > communities have already done). > > Homu, the build manager tool, runs CI (including buildbots, Travis, etc.), > is integrated with GitHub PRs so maintainers can trigger it with a comment > there, and can also roll up a bunch of changes into one (handy to pull > together e.g. a bunch of small documentation changes like typo fixes): > https://github.com/barosl/homu That seems to keep the pain level of > having an always-building-and-passing-tests nightly version much lower. > > Aside: I don't want to flood these discussions with "yay Rust!" stuff, so > this will probably be my last such response unless something else really > jumps out. ;-) Thanks for the work you're all doing here. > > Regards, > Chris Krycho > > On Jul 3, 2016, at 7:34 PM, Nick Coghlan <ncogh...@gmail.com> wrote: > > On 4 July 2016 at 00:39, Guido van Rossum <gu...@python.org> wrote: > > Another thought recently occurred to me. Do releases really have to be > > such big productions? A recent ACM article by Tom Limoncelli[1] > > reminded me that we're doing releases the old-fashioned way -- > > infrequently, and with lots of manual labor. Maybe we could > > (eventually) try to strive for a lighter-weight, more automated > > release process? It would be less work, and it would reduce stress for > > authors of stdlib modules and packages -- there's always the next > > release. I would think this wouldn't obviate the need for carefully > > planned and timed "big deal" feature releases, but it could make the > > bug fix releases *less* of a deal, for everyone. > > > Yes, getting the maintenance releases to the point of being largely > automated would be beneficial. However, I don't think the problem is > lack of desire for that outcome, it's that maintaining the release > toolchain pretty much becomes a job at that point, as you really want > to be producing nightly builds (since the creation of those nightlies > in effect becomes the regression test suite for the release > toolchain), and you also need to more strictly guard against even > temporary regressions in the maintenance branches. > > There are some variants we could pursue around that model (e.g. > automating Python-only updates without automating updates that require > rebuilding the core interpreter binaries for Windows and Mac OS X), > but none of it is the kind of thing likely to make anyone say "I want > to work on improving this in my free time". Even for commercial > redistributors, it isn't easy for us to make the business case for > assigning someone to work on it, since we're generally working from > the source trees rather than the upstream binary releases. > > I do think it's worth putting this into our bucket of "ongoing > activities we could potentially propose to the PSF for funding", > though. I know Ewa (Jodlowska, the PSF's Director of Operations) is > interested in better supporting the Python development community > directly (hence https://donate.pypi.io/ ) in addition to the more > indirect community building efforts like PyCon US and the grants > program, so I've been trying to build up a mental list of CPython > development pain points where funded activities could potentially > improve the contributor experience for volunteers. So far I have: > > - issue triage (including better acknowledging folks that help out > with triage efforts) > - patch review (currently "wait and see" pending the impact of the > GitHub migration) > - nightly pre-release builds (for ease of contribution without first > becoming a de facto C developer and to help make life easier for > release managers) > > That last one is a new addition to my list based on this thread, and I > think it's particularly interesting in that it would involve a much > smaller set of target users than the first two (with the primary > stakeholders being the release managers and the folks preparing the > binary installers), but also a far more concrete set of deliverables > (i.e. nightly binary builds being available for active development and > maintenance branches for at least Windows and Mac OS X, and > potentially for the manylinux1 baseline API defined in PEP 513) > > Cheers, > Nick. > > -- > Nick Coghlan | ncogh...@gmail.com | Brisbane, Australia > _______________________________________________ > Python-Dev mailing list > Python-Dev@python.org > https://mail.python.org/mailman/listinfo/python-dev > > Unsubscribe: > https://mail.python.org/mailman/options/python-dev/chris%40chriskrycho.com > > _______________________________________________ > Python-Dev mailing list > Python-Dev@python.org > https://mail.python.org/mailman/listinfo/python-dev > Unsubscribe: > https://mail.python.org/mailman/options/python-dev/brett%40python.org >
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