On Fri, Nov 26, 2010 at 11:12 PM, Shlomi Fish <[email protected]> wrote:
> Hi all, > > thanks to cool-RR and Amit Aronovich who went over my code and gave some > useful commentary, I have corrected the Kakurasu Solver code in an > appropriate > manner, and released version 0.2.0: > > * > > http://www.shlomifish.org/open-source/projects/japanese-puzzle-games/kakurasu/ > > * http://freshmeat.net/projects/kakurasu-solver > > I'm not sure whether I credited cool-RR and Amit somewhere in the source > distribution, but that can be fixed in later releases (let me know if you > are > interested.). The solver requires the lpsolve package for linear solving > which > is available under the MIT/X11 licence. For a convenient CMake-based > packaging > of it see: > > https://bitbucket.org/shlomif/lp_solve/overview > > Kakurasu solver is an open-source (MIT/X11 licensed) solver for instances > of > Kakurasu which is a puzzle game which can be found at: > > http://www.brainbashers.com/kakurasu.asp > > The solver has some limitations like the inability to detect if there are > multiple solutions to the same instance. > > My next plans after writing this solver are to create a similar solver for > Kakuro - http://en.wikipedia.org/wiki/Kakuro - also using lp_solve. > > Regards, > > Shlomi Fish Congrats on your release Shlomi :) Ram.
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