"Gabriel Genellina" <[EMAIL PROTECTED]> schreef in bericht 
news:[EMAIL PROTECTED]
> En Thu, 28 Jun 2007 19:15:40 -0300, Hans <[EMAIL PROTECTED]> escribió:
>
>> I'm sending keyboard and mouse events to a seperate windows application.
>> I use win32event.WaitForInputIdle() before calling e.g.
>> win32api.keybd_event()
>> However it seems that WaitForInputIdle() returns too soon because some 
>> of my
>> events get lost. Now I'v created my own  WaitForInputIdle() which calls
>
> From the Microsoft docs for WaitForInputIdle: "The WaitForInputIdle 
> function only works with GUI applications. If a console application calls 
> the function, it returns immediately, with no wait."
> A typical Python script is a console application.
>
> -- 
> Gabriel Genellina

It would explain my problem.
Perhaps I could create a small windows application as interface..
I have to think about it ( and wait, as I currently don't have access to
visual C++, nor the MS documentation)

Thanks,
Hans 


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