[david] wrote: > Well yes, I have tried this app with native windows, > and I know how to do it.
Then I wonder why you complained about concurrency problems (solved by using a worker thread, or using wx.Yield) in the first place. Windows has the same solutions, just as about every GUI framework. http://msdn2.microsoft.com/en-us/library/69644x60(VS.80).aspx > But if all wxPython can offer is a poor imitation of MFC, >From what did you conclude this? As already stated, almost ALL GUI toolkits available function in a similar way (using an event loop). To say that every such toolkit was just an imitation of MFC is quite childish, IMHO. Same niveau would be to say that all other cars are poor imitations of Ford cars because they all have four wheels. > I'm better off using MFC aren't I? That depends on your demands. If you don't want it cross platform you may be right, especially if you require very special Windows features. > And too all those people who wrote back to insist > that users MUST explicitly build a multi-threaded > framework for wxPython: Could you please cite one posting where this is claimed? I can't find this claim. > It's supposed to already be a framework :~) wxWidgets _has_ cross-platform threads implemented on its own: http://www.wxwidgets.org/manuals/stable/wx_wxthread.html#wxthread It has just been dropped from wxPython because cross-platform threads are already part of the Python library. C++, the basis for wxWidgets, has no multithreading support in STL. Regards, Björn -- BOFH excuse #61: not approved by the FCC -- http://mail.python.org/mailman/listinfo/python-list