Santiago Romero schrieb: > Hi... > > I'm trying to guess how to access attributes of an existing object > given the attribute name in a string. I mean: > > class Object: > self.x = 12 > self.y = 20 > self.name = "blah" > > def ChangeAttribute( object, attribute, value ): > # Insert here the code for object.attribute = value > XXXXX
have a look a getattr and setattr setattr(object, "name", "value") > > Allowing this kind of calls: > > ChangeAttribute( object, "x", 200 ) > ChangeAttribute( object, "name", "my name" ) > > Thanks. > > PS: I need it for a concrete case in a game scripting language I'm > writing, so that I can call functions like "CHANGE_PLAYER_VALUES( "x", > 100 )". You are using a scripting language.. why not use python directly? You can pass commands from the game console via the exec statement, and have the complete power of python in your game scripts greetings, Dennis -- http://mail.python.org/mailman/listinfo/python-list