I'm thinking about writing a small script that will update an xml file with whatever game settings the user enters. I imagine that the user will have a single-screen GUI application with several different settings, like this:
CROSSHAIRS ON LOCATION ON HEALTHBAR OFF etc..... These settings will somehow be toggleable with an ON/OFF button, or something. Anyway, I can think of two ways to do this: 1. After the user chooses his settings and clicks the Save button, Python reads all the settings from the GUI application and updates *every* entry in the xml file (whether it has changed or not). 2. After the user chooses his settings and clicks the Save button, Python reads all the settings from the GUI application, compares these settings to those in the xml file, and updates only the ones that have been changed. Now, #2 seems, at first glance, like the more efficient option, because you are only updating what needs to be updated, and leaving the rest alone. However, I wonder if the extra step of comparing all the settings from the user input and the xml file will end up taking longer than just simply rewriting all the settings. Probably neither method will take much longer than the other, but I'm asking more from a good design/efficiency standpoint. Which of these two methods is the better way, or is there perhaps another way I'm not thinking of? Thanks! -- http://mail.python.org/mailman/listinfo/python-list