in 69148 20080605 140635 [EMAIL PROTECTED] wrote: >On May 22, 12:49=A0pm, "Kurt Smith" <[EMAIL PROTECTED]> wrote: >> On Thu, May 22, 2008 at 10:55 AM, duli <[EMAIL PROTECTED]> wrote: >> > Hi: >> > I would like recommendations forbooks(in any language, not >> > necessarily C++, C, python) which have walkthroughs for developing >> > a big software project ? So starting from inception, problem >> > definition, design, coding and final delivery on a single theme >> > or application. >> >> The bigger the project, the more likely it is that you'll have >> documentation on how to use it (for a language or library, how to use >> the features in your program) but to take the time to write up a >> dead-tree book on the project's "inception, problem definition, >> design, coding and final delivery" is not likely well spent. =A0Anyone >> who has the expertise to write such a book would probably be spending >> his time working on the next phase of the project itself. >> >> Someone will probably respond with an amazon link to a book that does >> exactly what you're asking, in which case, I will stand corrected. >> But I'll be surprised. >> >> >> >> > Most of the code I have written andbooksthat I have read deal with >> > toy programs and I am looking for something a bit more >> > comprehensive. =A0For example, maybe a complete compiler written in C++ >> > for some language, or a complete web server or implementing >> > .net libraries in some language (just a few examples of the scale of >> > things I am interested in learning). >> >> It seems to me the reason toy programs are so prevalent is because >> they illustrate a (few) well defined ideas in a short amount of code. >> A big project, necessarily, brings together all kinds of stuff, much >> of which may not interest the author at all, and so doesn't motivate >> him to write a book about it. >> >> Compilers, web servers & .NET libraries are *widely* varying areas. >> You may have interest in them all, but to significantly contribute to >> any requires a fair amount of expertise and specialization. >> >> The best route I've found to learn how to organize & program large >> scale applications is this: find a cutting edge program that interests >> you and that is open source. =A0Download its source, and read the code. >> Diagram it. =A0Map it out. =A0Read the comments. =A0Join the mailing list >> (probably the developer's list), lurk for a while, and ask questions >> about why they organized things the way they did. =A0Get the overall big >> picture and learn from it. =A0Better yet, find out what pitfalls they >> found and avoided (or fell into). =A0Compare their approach & >> organization with another competing project. =A0This is the wonder of >> open source software -- you have access to everything, and can learn >> from all the expertise the developers put into their opus. >> >> You can learn the basics frombooks, but nothing beats analyzing a >> species in the wild. > >I think I have lately understood what you mean, thanks to Programming >Python 3rd Ed by Lutz. It doesn't teach Python itself -- the book aims >to teach Python programming at an application level, but I'm starting >to wonder whether that knowledge can be obtained from any book. The >book goes through over 1500 pages (!) giving small- and medium-sized >example programs and describing their details. Roughly after a couple >of hundred pages I started to feel like all that was trivial (isn't >looking at code and figuring their details what we do in our every-day >programmer lifes?), and then started to feel like it was really >useless. Maybe large-scale programming can only be self-thought in >every day life, am I right?.
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