[EMAIL PROTECTED] wrote: > For the interested, with MMA 6, on a Pentium 4 3.8Ghz: > > The code that Jon posted: > > Timing[Export["image-jon.pgm", [EMAIL PROTECTED]@Main[2, 100, 4]]] > {80.565, "image-jon.pgm"}
That is not the code I posted: you are using Xah's parameters that generate a different (and largely empty) scene. > The code that Xah posted: > > Timing[Export["image-xah.pgm", [EMAIL PROTECTED]@Main[2, 100, 4.]]] > {42.3186, "image-xah.pgm"} > > So Xah's code is about twice as fast as Jon's code, on my computer. > > The resulting files were identical (and both looked like pure white > images; I thought they'd be interesting!). Use 9, 512, 4 instead of 2, 100, 4 and you will get a more interesting image of over 80,000 spheres with shadows and diffuse lighting. This is a really important difference: half of that program is dedicated to hierarchical spherical bounding volumes that are essential when tracing a large number of spheres. Xah solved a completely different problem by simplifying the scene to only 5 spheres, where bounding volumes are useless and the performance characteristics of the program are wildly different. -- Dr Jon D Harrop, Flying Frog Consultancy Ltd. http://www.ffconsultancy.com/?u -- http://mail.python.org/mailman/listinfo/python-list