On Sun, Jan 11, 2009 at 3:49 PM, killsto <kilian...@gmail.com> wrote: > On Jan 11, 2:20 pm, Steven D'Aprano <st...@remove-this- > cybersource.com.au> wrote: >> On Sun, 11 Jan 2009 14:06:22 -0800, killsto wrote: >> > I have a class called ball. The members are things like position, size, >> > active. So each ball is an object. >> >> > How do I make the object without specifically saying ball1 = ball()? >> > Because I don't know how many balls I want; each time it is different. <snip> >> This is the TOTALLY wrong approach. >> >> Instead of having named balls, have a list of balls. <snip> > Just curious, is there another way? How would I do this in c++ which > is listless IIRC.
If *I* recall correctly, the STL has a `vector` type which is the equivalent of Python's `list`. Cheers, Chris -- Follow the path of the Iguana... http://rebertia.com -- http://mail.python.org/mailman/listinfo/python-list