In article <[EMAIL PROTECTED]>,
Tiziano Bettio <[EMAIL PROTECTED]> wrote:
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>If u want to achieve high performance you'd rather use c++ and directly
>access libs like nvidias cg, ms directx or opengl...
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Yes. Well, maybe. Python-coded programs, even graphically-intense
games, *can* exhibit good performance, and there are numerous
anecdotes about applications LOSING speed on conversion to C++ from
Python. Moreover, there's no inherent conflict between C++ and
Python; some successful applications use both.
My summary: it's a subtler matter than, "for performance, abandon
Python on favor of C++". I think you know that, but I want to make
it explicit for less-experienced readers.
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