* Helene Martin:
I'm almost sure that there's no way for a turtle to know anything
about the background.  That's an unfortunate limitation!

The "background" for the turtle is just a Tkinter canvas. So yes, it's technically possible to inspect things there, since there is method to obtain the canvas. But unfortunately the canvas is not a bitmapped picture: it just maintains a list of objects to draw (vector graphics, metafile graphics).

And so there's no practical way to obtain the "current screen pixel color" as Brian asks for: there are no pixels in that canvas...

Blatant plug: I included some perhaps interesting turtle examples in ch 2 of my writings at <url: http://tinyurl.com/programmingbookP3>. It starts with some silly figures, then graph drawing, then some recursive figures (idealized tree, C-curve, dragoncurve).

Helene: since I'm not on the original list, could you perhaps forward to that list or to the original poster?

Thanks,

- Alf



As for putting a limit on a turtle's travel, you need to write an
appropriate conditional.  For example, if you want your turtle to stay
within a 200x200 square centered around the origin and stop if it gets
out, do something roughly like:

while(math.abs(t.xcor()) < 100 and math.abs(t.ycor()) < 100):
   move turtle

Of course, you could instead use if statements and simulate bouncing
(if my turtle's x coordinate is beyond my bounding box, subtract from
its x coordinate).

Best,

Hélène.
Computer Science Teacher
Garfield High School
http://garfieldcs.com

On Sun, Jan 24, 2010 at 7:29 AM, Brian Blais <bbl...@bryant.edu> wrote:
Hello,
I am trying to think of things to do with the turtle module with my
students, and I have some ideas where I am not sure whether the turtle
module can do it.
1) is there a way to determine the current screen pixel color?  I am
thinking about having the turtle go forward until it reaches an object, say
a red circle.  I can probably do this by making circle objects (drawn with
turtles themselves) which know their own position, and check against this
info.  But I thought it might be useful also for the turtle to know.
2) is there a way to put a limit on the extent the turtle can travel?  it
seems I can keep moving off of the screen.  Is there a way to make it so
that a forward(50) command, at the edge, either raises an exception (at the
wall) or simply doesn't move the turtle because of the limit?

thanks!
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