I've just tried Pyglet on my computer, a lower-end laptop at that, and going though the Pyglet tutorials I've tried this:
import pyglet > window = pyglet.window.Window() > @window.event def on_key_press(symbol, modifiers): print 'A key was pressed' > @window.event def on_draw(): window.clear() > pyglet.app.run() And from a button-press to the print-statement activating takes ~3 seconds. I mean, yeah so I'm on a slow-ish-medium laptop but... three bloody seconds? On another one that shows the FPS of the program I'm getting 0 (fps). I would give you more detail but this has me stumped. Pygame was a decent performer -- and I'm not even drawing anything. Yeah, any help? *sigh* PS: Note that I'm on Ubuntu with a tiling window manager (Awesome).
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