Paul Rubin wrote:
These days I think the GC pause issue is overrated except for real-time control applications.
Also for games, which are a fairly common application these days. Even a few milliseconds can be too long when you're trying to achieve smooth animation. I'd be disappointed if CPython ditched refcounting and then became unsuitable for real-time games as a result. -- Greg -- http://mail.python.org/mailman/listinfo/python-list