Greetings, I was trying to use pyopengl - which is imported into python using SWIG - when I stumbled upon the following function with the C++ definition:
void glShaderSourceARB(GLhangleARB shader, GLuint number_strings, const GLcharARB** strings, Glint * length); this is imported inside pyopengl, looks something like this : # This file was created automatically by SWIG. # Don't modify this file, modify the SWIG interface instead. # This file is compatible with both classic and new-style classes. import _shader_objects [...] glShaderSourceARB = _shader_objects.glShaderSourceARB Now I am at a loss here, I need to call this function but can't figure out a quick way to convert my argumets to this list of string pointers and pointer to int. Could anyone more experienced in SWIG-usage and/or pyopengl internals give me some hints ? Thanks, Andrei -- http://mail.python.org/mailman/listinfo/python-list