Fredrik Lundh napsal(a):
> when you add an item to the canvas, it's part of the canvas
> until you remove it.  if performance drops, it's usually because
> you keep adding new items without removing the old ones.
> 
> try adding a w.delete(ALL) call before you "repaint".
> 

In the meantime I found that widget.destroy() works well, too (before 
"repainting").

Thanks  a lot

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geon
Vyjímka je pravidlo. Rekurzivní.
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