On 20/01/2012 20:47, Yigit Turgut wrote:
Hi,

In the following code, I am trying to run "black" screen for 3 seconds
and respectively 2 seconds "white" screen. Black routine takes 3
seconds and white 2 seconds, 2 x black + white = 8 seconds which
should be the expected value but when I run it I get black-white-black-
white   instead of black-white-black. Couldn't figure out what is
wrong thus sharing the code as well ;

white = False
    while(end<8.00):
        end = time.time() - start
        if white:
            screen.fill((255, 255, 255))
            time.sleep(2)
        else:
            screen.fill((0, 0, 0))
            time.sleep(3)
        white = not white
        pygame.display.update()
    pygame.quit()

Could it be because you're setting 'end' after testing it?

It might be simpler as:

      while time.time() - start < 8:

Also, should it really be sleeping before updating the display? I
would've thought that it should be sleeping _after_ updating the
display.
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