See this code (understand why I commented out first line):

# from OpenGL.GL import *
from OpenGL.GL import glEnable, GL_DEPTH_TEST, \
     glShadeModel, GL_SMOOTH, glClearColor, \
     GL_CULL_FACE, GL_BLEND, glBlendFunc, \
     GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, \
     glClear, GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, \
     glLoadIdentity, glTranslate, glRotate, \
     glMultMatrixf, glPushMatrix, glCallList, \
     glPopMatrix, glDisable, GL_LIGHTING

The reason why I commented out the first line is that I use "pylint" and it reports: "[W] Redefining built-in 'format'" for this line.

From: http://www.logilab.org/card/pylintfeatures tell:
W0621: Redefining name %r from outer scope (line %s) Used when a
variable's name hide a name defined in the outer scope.

I don't like to redefine already defined names so therefore I had to outcomment first line and then keep on adding stuff until I could run my program... But this SUCKS! I can see that pygame hasn't been updated for a long while - not many users use it? I'm not very happy about this...

Any good / clever solution to this problem, so I avoid this nasty crappy work-around?

Any ideas / suggestions ?
Thanks.


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