On Sunday, January 27, 2013 4:59:20 PM UTC-6, [email protected] wrote:
> I tried to write a simple battery monitor for laptops
> which shows normally just the battery percentage, and when
> is clicked some more info.
>
> If I click just one time it works, but if I click a second
> time, the additional info Label seems to be empty (but it
> holds the dimension of the StringVar content, even if it
> isn't displayed)
>
> Where am I wrong?
Before i discover your code logic error, i want to expose style errors.
> ---------------------------------------------------
> #!/usr/bin/python3.2
>
> from re import findall, search
> from threading import Thread
> from time import sleep
> from subprocess import Popen, call, PIPE, STDOUT
> from tkinter import *
I am wondering why you would "selectively" import from the re module, which is
a quite normal sized module, but then do the global import from tkinter, of
which who's namespace is terribly polluted due to lack of packaging.
> class battery_monitor:
Bad naming convention here! ALL class identifiers must (at the very least)
/start/ with a capital letter. My strong opinion is to cap EVERY word. So for
example:
OptionMenu NOT Optionmenu
ComboBox NOT Combobox
etc...
Using "lowercase_with_underscores" should be reserved for interface methods and
global functions.
> def __init__(self):
> root=Tk()
> # root.geometry("-0+0")
> root.overrideredirect(True)
> root.wm_attributes("-topmost", 1)
I just hate when people use 1 and 0 for True and False. I know Python allows
such non-sense, but i just hate it because it can cause subtle bugs -- and most
logical people agree with me.
> self.battery_string=StringVar()
> self.battery_percent=StringVar()
Two issues here. First you use a function/interface style to define a variable.
Then you go and add insult to injury by using an ambiguous name. You should
have used something like: "batteryStringVar" and "batteryPercentVar".
> self.battery_label=Label(root,
> extvariable=self.battery_string, font=("fixed", 9))
> self.battery_icon=Label(root,
> textvariable=self.battery_percent, font=("fixed", 9), width=3)
> self.battery_icon.grid()
> t=Thread(target=self.update_battery_level_loop)
Don't assign variables without leaving buffer spaces around the equals sign.
Only omit the spaces when passing arguments to a class, method, or function.
> t.start()
> root.bind("<Button-1>", self.display_details)
> self.root=root
> root.mainloop()
>
> # displays a message about details of battery status
> # i.e. "on-line" or "charging, 20 min left" and so on
Oh gawd this is a major pet peeve of mine!!!!
Always place a comment at the same indention level of the function or class
that it references. AND NEVER, EVER, place a comment OUTSIDE of a function,
method, or class like you have done here.
> def display_details(self, event):
> self.battery_icon.grid_remove()
> self.battery_label.grid()
> self.root.update_idletasks()
> sleep(1)
You may want to look into the Universal Tkinter widget method: "w.after(ms,
func)".
> self.battery_label.grid_remove()
> self.battery_icon.grid()
> self.root.update_idletasks()
>
> # dummy function used just to test the GUI
> def read_battery_level(self):
> self.level=100
> return "battery is full"
>
> # threaded function, should constantly update the battery level
> def update_battery_level_loop(self):
> self.read_battery_level()
> while True:
> self.battery_percent.set(self.level)
> self.battery_string.set(self.read_battery_level())
> sleep(5)
Finally, i don't understand why you are using such a deep indention level.
Unknown Source said: "Four spaces thou shalt indent, and the number of thou
indention shall be four."
Only after you clean up these style abominations by submitting a new example of
your code will i offer any more help. Thanks.
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