On 02/24/2014 08:55 PM, William Ray Wing wrote:

On Feb 24, 2014, at 8:30 PM, Ronaldo <abhishek1...@gmail.com> wrote:

How do I write a state machine in python? I have identified the states and the 
conditions. Is it possible to do simple a if-then-else sort of an algorithm? 
Below is some pseudo code:

if state == "ABC":
   do_something()
   change state to DEF

if state == "DEF"
   perform_the_next_function()
...

I have a class to which certain values are passed from a GUI and the functions 
above have to make use of those variables. How do I go about doing this? I have 
the following algorithm:

class TestClass():
    def __init__(self, var1, var2): #var1 and var2 are received from a GUI
       self.var1 = var1
...
    if state == "ABC"
       doSomething(var1, var2)
..

Could someone point me in the right direction? Thank you!

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And, to extend Tim's suggestion of a dictionary just a bit, note that since 
Python functions are happy to pass function names as arguments, you can use a 
dictionary to make a really nice compact dispatch table.  That is, function A 
does its thing, gets to a new state, and returns as one of its return arguments 
the key into the dictionary that points to the next function_name to be called 
based on that new state.

Stackoverflow has a couple of compact examples here:

http://stackoverflow.com/questions/715457/how-do-you-implement-a-dispatch-table-in-your-language-of-choice

Bill



Now you're making it TOO easy Bill ;)

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